01 PROMOTING MEDIA


Read the OCR pdf guide to the Lego movie video game: industry and audience here


Read the OCR pdf guide to the Lego Movie: industry here

Making the Lego Movie Ad Break
Lego ensemble poster

In Section B, there are three questions on how media is promoted.
Your case study is The Lego Movie, its marketing (ad break trailer  & advertising posters) and the video game. Below the specification is the exam paper.




Question 6 = one mark. Question 7  is worth 4 marks, so write half a page.


Question 8  is worth 10 marks. Write a page and half. Refer to theory.
PEGI regulates the video game industry. Open the link to see PEGI's website. Pan European Games Information.
Film companies release video games that are linked to films in order to promote the film. They market a number of related products as a form of media synergy, with each product cross-promoting the next.
Read this interesting article about the synergy of the Lego movie franchise.
 
Wyldstyle poster

Lord Business poster




Emmet poster







Vitruvius poster


Film: The Lego Movie  (2014),  U, Warner Bros

The Lego Movie must be studied in relation to media industries only. Learners need to study the set film in relation to all the subject content bullet points listed under the ‘media industries’ topic in the subject content table at the end of Component 01.

The Lego Movie (2014) illustrates the concept of tent-pole2  film production by media conglomerates, in this case Warner Bros. Its success was of major importance to the studio in terms of funding other projects.

The film is also an example of how a global studio, Warner Bros, releases a film in a specific national territory, the UK. There are also questions of ownership and purpose of the film, e.g. tension between Lego and Warner Bros both using the film to promote their own products through use of iconic characters e.g. Batman,  Superman and numerous Lego toy models. The film has a clear pattern of production, distribution and circulation that can be easily distinguished and is a film production from a major, global studio.

Learners must investigate how the elements of the theoretical framework for media industries can be considered in relation to how the set film was produced, distributed and circulated, including considerations such as conglomerate ownership and how media companies operate on a global scale, convergence, funding and, regulation.

Extracts of the film may only be considered in relation to media industry issues exemplified. Textual analysis is not a requirement of the study or assessment of Film as a media form.

Advertising and marketing: The Lego Movie (2014)
Posters  and UK TV trailer

Advertising and marketing must be studied in relation to media language, media representations and media audiences.

Learners need to study:
       the set The Lego Movie (2014) posters; and
       the UK TV trailer  https://www.youtube.com/

2
Learners need to study the set advertising and marketing products in relation to all the subject content bullet points listed under ‘media language’ and ‘media representations’ topics in the subject content table at the end of Component 01.

In addition, learners also need to study the following two bullet points from the ‘media audience’ subject content:
     the ways in which media organisations target audiences through marketing, including an understanding about the assumptions organisations make about their target audience(s)
     the ways in which audiences may interpret the same media products very differently and how these differences may reflect
both social and individual differences.

Learners must investigate how the elements of the theoretical  framework for media language are used to construct representations that target particular audiences. Consideration should be made of media language elements specific to posters and moving image trailers such as locations, costumes, choice of camera shot, angle, lighting, typography, layout, editing and sound as appropriate.

The set promotional posters are:

1.      The main poster featuring an ensemble cast, running from danger
2.      Character poster of Vitruvius in close-up
3.      Character poster of Emmet in close-up
4.      Character poster of Lord Business in close-up
5.      Character poster of Wyldstyle in close-up.
2 Tent-pole: A major motion  picture which is expected to generate major income for a studio, which can be redistributed and used to support and fund other releases. The analogy is that a tent-pole supports the whole tent.

Video games: The Lego Movie Game (2014), TT Games (A Warner Bros. Subsidiary)

Video games must be studied in relation to media industries, media audiences and media language.

The Lego Movie video game is an example of successful vertical integration where a subsidiary of a global media producer, Warner Bros, has been used
to produce a video game linked directly to the release of the motion picture of the same name, with the video game sharing similar themes and voice acting
by stars of the motion  picture as they reprise their characters in the video game. The Lego Movie video game is also an example of a successful cross platform release.

Learners must study the set video game product in relation to all the subject content bullet points listed under the ‘media industries’ and ‘media audiences’ topics in the subject content table at the end of Component 01.



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